UnReviews:Final Fantasy XIV
From Uncyclopedia, the content-free encyclopedia
Good morrow, fair gents and ladies! I am IloveLightnin666, a humble adventurer who has set foot on the lands of Eorzea, the realm of Final Fantasy XIV, which is the latest addition to Square Enix's flagship Final Fantasy series, and is the second MMORPG of the series (the first being Final Fantasy XI). Though my adventure went off to a rocking start, my experience in Eorzea has become rather cumbersome of late, and I realize that now is probably not the best time to continue with this game. Let me tell you why.
edit Concept and Gameplay
As I have already told you people, Final Fantasy XIV is an MMORPG. That is, a game where you're thrown into an open, ever changing world along with countless other players who bought the game. By buying of course, I mean signing on to a monthly subscription that makes you shell out $5 of your monthly salary if you want to keep playing after the 30 day "free trial".
Obviously, MMORPGs can only keep raking in the moolah if players are interested in playing them over long periods of time. It is indeed what separates good-to-mediocre RPGs from the truly awesome ones. While the gameplay of Final Fantasy XIV is pretty remarkable in certain aspects, it fails to hold your interest beyond a point.
First, let me tell you what is remarkable about this game. For starters, you begin the game with an uber-awesome opening cut-scene, and an equally engaging story-driven mission which gets you hooked. Such story-driven missions give you a sense of purpose for all the stuff you'll be doing throughout the game. The problem is, these missions are far too scattered, meaning you'll be spending most of your time in the game without them. Once your starting mission's over, you're essentially left to your own devices, and it's up to you to decide where to go from there.As with most RPGs, this game has a class-system too, and a superb one at that. Though you have to choose your character class at the beginning of the game, you can change it just by buying equipment that belongs to another class. The real beauty of the system lies in how you can actually mix-and-match the different abilities of each class until you figure out which combination suits you best. Or, you could simply switch your class whenever you find it convenient.
This type of freedom also helps a lot when you're working as part of a group, for who knows when they may require a Marauder (axe-warrior), a Conjurer (magic), or a healer?![]()
![]()
![]()
![]()
![]()
![]()
Apart from that, there are also various resource-gathering skills, such as crafting and harvesting. They will play an integral role in helping you advance in the game. For starters, the best way to improve your armor would be to either buy it, or craft it. However, crafting it has a special advantage, as it racks up points for a universal pool of experience known as the 'physical level'. So, while you'll always be working at bumping up your class rank, your physical level will also increase, freeing up points that can be used to improve upon your attack, defense and magical abilities.
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
edit Presentation & Performance
Another huge issue with this game is its performance. The game lags a lot, and there are several frame-rate issues which tend to intrude on your exploring and combat, particularly in outdoor locations. Though they're not bad enough to render the game unplayable, they can be thoroughly irritating when piled on top of the crappy menu system, the boring quests, or the grinding that's beginning to make you sick.
The real shame in this is that the game actually looks drop-dead gorgeous when at optimum graphical settings. Your entire world, from the starting cities of U'dah to the vast grassy terrain of Limsa Lominsa, is impeccably detailed, and you can see the amount of effort the developers have put in creating such a beautiful world. So is all your armor and weaponry, which gives you additional motivation to upgrade your equipment, as you'll not only be getting more powerful weapons and armor, but also better looking weapons and armor. Even the animations are very detailed and realistic, making most of the NPC and player movements totally believable, whether you're combating dodos and wolves, or crafting a new platebody.Sadly, even the brilliant graphics, and the remarkable sound effects and music, cannot make up for the crappy menu system, the performance issues, and the increasingly tedious and repetitive gameplay.
edit Closing Comments
On the whole, Final Fantasy XIV is a beautiful game with some power-packed features that sadly gets botched by some major design flaws, such as the crappy interface and menu system, a storyline that fails to hold your attention thanks to how scattered all the missions are, and gameplay which eventually loses its sense of purpose as everything becomes repetitive and time-consuming. Add to that performance issues, such as an irritating frame-rate and a lagging interface, and the lack of any helpful in-game guidance, and you've got a game that is simply too much of a drag to be trying out right now. My account on FFXIV is currently suspended, and it's going to stay that way until Square Enix makes enough changes to alleviate all the boredom and tedium that has accompanied this disappointing installment. Until we meet again, Eorzea.
| | UnReviews This article is part of Uncyclopedia's UnReviews series. See more UnReviews This subject is 2 out of 5 stars! That's below average. |
| |

