UnNews:Scientists claim EA Game 'Spore' Flunks Evolutionary Science

From Uncyclopedia, the content-free encyclopedia

Revision as of 07:57, December 10, 2011 by MadMax (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This article is part of UnNews UnNews Logo Potato1 Where man always bites dog

23 October 2008


North America, California, San Francisco

Sporedarwin

Spore creators attack Darwin's theories.

Electronic Arts wrote a game called Spore and claimed that it followed Evolution from the origin of a species to the founding of a Civilization.

But Biology Evolutionary Scientists are not impressed. They claim the game is not scientifically accurate.

We asked one of them, Dr. Horse who was quoted as saying "No sir, I don't like it!" and went on further to explain that it follows Intelligent Design more than Evolution.

Dr. Richard Dawkins claimed that the species were not as flawed as in real Evolution, and that the player has control over the evolution of their species instead of Natural Selection. "This game is very appealing to Fundamentalist Christians, but we Atheists know better that Evolution was started by random chance and not some Supreme Being, Alien, or even some dopey video game player."

It was so bad that Charles Darwin was spinning in his grave and woke up and gave the statement "No no no, this is all wrong. This is more like a cartoon than science! It is evolution like Disney would imagine it to be. Real species would not be as cute or animated according to Natural Selection, only the ones most adaptive to change or had the most offspring would survive. This game is rigged so the player's creature will always survive to make the game more enjoyable. If it was accurate it would have endangered species dying off due to environmental changes like in real life."

Despite the scientific fallacies and inaccuracies Spore keeps selling copies and Electronic Arts refuses to change the game. "We cater to a different group than Natural Science scientists, we target the teenage to young adult market that wants to create cute cartoonish characters and modify them as they see fit."

edit Sources

Personal tools
projects