Game:Main Page/Editing Guideline/Random

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Game List Editing Rules Editing Guides


edit Method 1 - <option>

<choose>

<option weight=(optional)>(Text A)</option>

<option weight=(optional)>(Text B)</option>

(...)

</choose>
“You can use it in quota template (B)”
~ This an example

and link too(b)

<option> is

edit massive use

<choose><option weight=1>a</option><option weight=1>b</option></choose>

b a a a a b a a b a

The result probably will repeats when you refresh the webpage.

edit Method 1 - Template:Rand

This template is using the time to generate a random number.

{{Rand| (range) | (seed) | (prime) }}

例子:

  • {{Rand}} 3
  • {{Rand|256}} 11
  • {{Rand|1000}} 203
  • {{Rand|1000|3.14}} 952

edit Add Minimum

{{#expr: (Minimum) + {{Rand|(Maxium-Minimum)+1)| (seed) | (prime) }}}}
  • {{#expr: 500 + {{Rand|500}}}}

500-999: 703

edit Pads the random number to the specified width

{{padleft:{{Rand| (range) | (seed) | (prime) }}| (digis) |0}}
  • {{padleft:{{Rand|9999}}|4|0}}

000-9999: 4107

edit Problem

Template:Rand is using time to generate random number, so two {{Rand}} will cause same result.

If no seed or prime is inputed, they will get same result.

{{Rand|85000}}、{{Rand|85000}}、{{Rand|85000}} 

55203, 55203, 55203

If you want to generate two random number, you should use Mod to separate a big number to two.

edit comparison

  • If you just want to display random test, it's more convenient to use <option>.
  • <option> cannot work in Parser Functions. Use {{Rand}}.
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