DSM

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[[Image:DSM4Cover.png|right|250px|thumb|The cover of the DSM-IV sourcebook.]]
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[[Image:DSM4Cover.png|right|250px|thumb|The cover depicts someone who has no need either for the cast nor the wheelchair. She has attention-seeking issues.]]
 
'''DSM''' is a roleplaying game, and is an acronym that stands for '''Doctor Slave-Master'''.
 
'''DSM''' is a roleplaying game, and is an acronym that stands for '''Doctor Slave-Master'''.
   
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Thankfully, the core rules have been summarized in editions (DSM-III, DSM-IIIr, and the fourth edition DSM-IV), and use language that even ''Victims'' can read ('''ed. note:''' ''Victims'' are the subject of DSM roleplay).
 
Thankfully, the core rules have been summarized in editions (DSM-III, DSM-IIIr, and the fourth edition DSM-IV), and use language that even ''Victims'' can read ('''ed. note:''' ''Victims'' are the subject of DSM roleplay).
   
=Character Classes=
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==Character Classes==
 
There is only one character class, the victim, but it is divided into a number of subclasses. To generate a character, roll ''3d6'' for each of the standard attributes, modifying as follows:
 
There is only one character class, the victim, but it is divided into a number of subclasses. To generate a character, roll ''3d6'' for each of the standard attributes, modifying as follows:
   
==Mental Disorder==
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===Mental Disorder===
 
*'''Multiple Personality:''' +2 change personality, severe childhood abuse check.
 
*'''Multiple Personality:''' +2 change personality, severe childhood abuse check.
*'''Schizophrenia:''' -2 reality, paranoid check.
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*'''Schizophrenia:''' -2 reality, +4 paranoia
*'''OCD:''' +2 orderliness, intrusive thoughts check.
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*'''[[Asperger Syndrome]]''' -2 Charisma, +6 repetitive behaviour
   
==Personality Disorder==
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===Personality Disorder===
 
*'''Antisocial:''' +3 charisma, also known as a sociopath.
 
*'''Antisocial:''' +3 charisma, also known as a sociopath.
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*'''[[Asshole Personality Disorder]]''' +2 self-importance, +3 projection.
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*'''[[Anorexia]]''' -4 eating habits
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*'''[[OCD]]''' +3 excessive cleaning
   
 
=Gameplay=
 
=Gameplay=

Revision as of 21:47, February 17, 2013

DSM4Cover
The cover depicts someone who has no need either for the cast nor the wheelchair. She has attention-seeking issues.

DSM is a roleplaying game, and is an acronym that stands for Doctor Slave-Master.

Background

Dsm
Participants often argue over the rules

DSM is a very elaborate form of roleplay, requiring years of reading rulebooks and memorizing gamers' jargon. Typical players are required to read these books for at least ten years, although some "posers" prefer to play without proper knowledge of the rules. This poses unwarranted risks, as DSM play is extremely dangerous.

Thankfully, the core rules have been summarized in editions (DSM-III, DSM-IIIr, and the fourth edition DSM-IV), and use language that even Victims can read (ed. note: Victims are the subject of DSM roleplay).

Character Classes

There is only one character class, the victim, but it is divided into a number of subclasses. To generate a character, roll 3d6 for each of the standard attributes, modifying as follows:

Mental Disorder

  • Multiple Personality: +2 change personality, severe childhood abuse check.
  • Schizophrenia: -2 reality, +4 paranoia
  • Asperger Syndrome -2 Charisma, +6 repetitive behaviour

Personality Disorder

Gameplay

A typical gaming session will include a Doctor/Master (DM), a victim/slave (VS), and an adventure environment — usually a couch or bed. Sessions can last up to an hour, sometimes more, and the victim is always required to pay through the nose (figuartively, not literally, well, most of the time). This "payment" is know as insurance, as it insures the roleplayer will not find the victim's family and hunt them down and/or kill them. Victims are sometimes forced to pay insurance over very long periods of time, sometimes until death. Those who choose not to pay often die anyway of inexplicable cause.

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